![]() Does it have sad or vacant eyes? Claws or incomplete hands? Each option then unlocks slightly different dialogue from the monster. The game then reacts to your choices, granting the monster the features you select. Although your thoughts are presented on-screen, your voice is never heard and only represented as multiple choice answers to the creature’s questions. ![]() Conversation branchesĪs you’re trying to sleep, a mysterious creature appears and begins a conversation with you. The monster, too, should be a source of concern but its different body parts often look goofy instead of menacing. (Don’t) Open Your Eyes doesn’t need more than this, but it’s still a shame that there’s no way to, for example, look around the room or watch as ambient lighting changes shadows.
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